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COD: WWII character work

I did most of my work at Sledge on Single Player and specifically a lot of the female characters because we didn't have the budget to scan more clothes(the uniforms were scanned for authenticity). I learned Marvelous and spent a lot of time in the program. This was a collab between I believe an outsourced outfit and myself with me cleaning up, cinching up, and creating custom textures for the suit. I believe it's a tank driver's uniform.

I really loved my time at Sledgehammer. We had a great team and I made some really good friends. I'm proud of the work I did while I was there and how much I grew as an artist. I had great mentors and leads and it was an awesome six years. Especially the time they took us to a paintball place so we could experience the pain of getting shot in the ass. That was some of the most fun I've ever had and I recommend it over say, go-karts or escape rooms or some other team building event.

I honest to God have no idea if this was from a scan or Marvelous. It's been too long. This was a DLC outfit.

I honest to God have no idea if this was from a scan or Marvelous. It's been too long. This was a DLC outfit.

apologies to whoever's screen cap I took.  Pieces made by team mates and outsourcing and swapped to make a new costume with new textures.

apologies to whoever's screen cap I took. Pieces made by team mates and outsourcing and swapped to make a new costume with new textures.

You can see the textures better here.  The last thing I did on COD:WWII was really fun but I don't have really good pictures of it.  We were running short on time so we couldn't build anything new- we needed to take already built items and make them into

You can see the textures better here. The last thing I did on COD:WWII was really fun but I don't have really good pictures of it. We were running short on time so we couldn't build anything new- we needed to take already built items and make them into